Yesterday we were lucky enough to have a level design workshop for Megabot’s upcoming game Backspace. Given access to an early build of the game and level editor, we sat down getting to grips with the tools and completing various design challenges. We’d like to thank Nina once again for hosting and running the event, and would encourage anyone with a taste for twin stick shooters to find out more about the game here. Below are a couple of pictures from the workshop. Thanks to everyone who came along, it was great having you!
Interested in learning how to use GameMaker: Studio, but you don’t have any past programming experience? Come along on Wednesday for a “from scratch” workshop intended to get complete beginners up to speed before this weekend’s Global Game Jam.
If you are interested in going, please also sign up for a “GameMaker Beginner’s Workshop” ticket here: https://
Get your ticket quickly, spaces are limited!
RCH/204 Wednesday 14:00-17:00
Check out the Facebook event: https://www.facebook.com/events/1121900357829734/
Interested in learning more about animation in a software package often used in browser game development? Or are you an artistic type with little knowledge of programming but with an interest in developing your own games? Whatever your background, learning to use Flash is a valuable insight into animation and interactive web development invaluable to any budding game developer.
No software or prior knowledge in art or programming is necessary, just bring a laptop to RCH/103 at 2pm on Wednesday and we’ll kit you out with a trial copy of Macromedia Flash MX 2004 before we get started!